CoN 25th Anniversary: 1997-2022
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Final Fantasy VI Espers

The Esper system is yet another unique facet to Final Fantasy VI (though it bears similarities to the Junction system of VIII), and it's one that is either loved or reviled by FF gamers. At the time of the original release, the Esper system caused great buzz because of it's novelty - however, many gamers today find that it makes the game too easy, by providing stat bonuses and permanent learning of magic (as opposed to Final Fantasy VII, where the magic came and went depending on the Materia equipped). Regardless of your stance, find all the esper information you need here. Except where to find Testper.

Starlet
image: Starlet
Level Bonus
Location
Stamina +2
After defeating Chadarnook, WoR.
Summon MP Cost
Summoned Attack
Description
74
Group Hug
HP recovery for entire party.
Etymology
A small, young stellar object or a young actress.
Spell List
MP Cost
Learn Rate
Description
5
x25
Restores HP.
10
x20
Gradually restores HP.
15
x20
Cures any ailment except "Zombie."
25
x16
Restores HP.
40
x1
Restores HP.


Stray
image: Stray
Level Bonus
Location
Mag.Pwr. +1
After finding Terra in Zozo, WoB.
Summon MP Cost
Summoned Attack
Description
28
Cat Rain
Casts "Muddle" on all enemies.
Etymology
A cat without a home.
Spell List
MP Cost
Learn Rate
Description
8
x7
Confuses target.
10
x5
Applies "imp" status to one target.
17
x2
Levitates target, provides immunity to earth-elemental spells.


Terrato
image: Terrato
Level Bonus
Location
HP +30%
Umaro's Cave, WoR.
Summon MP Cost
Summoned Attack
Description
40
earthEarth Aura
Moderate earth-elemental damage to all enemies.
Etymology
Derived from "terra," which is Latin for "earth." In the Japanese game, called "Midgard's Serpent," a child of Loki in Norse mythology who was destined to consume the earth at Ragnarok.
Spell List
MP Cost
Learn Rate
Description
50
x3
Earth-elemental attack hits all onscreen allies and enemies that are not currently in the air. Ignores targets' defense, can not hit floating enemies.
48
x1
Removes 75% of one or more targets' current HP. Can not hit targets immune to instant death.
75
x1
Takes 93.75% of HP of all onscreen enemies and allies.


Testper
image: Testper
Level Bonus
Location
Vigor +23
You don't want to know.
Summon MP Cost
Summoned Attack
Description
127
Ralphie
Kills stuff dead.
Etymology
Don't even ask.
Spell List
MP Cost
Learn Rate
Description
3
x2
Removes "Poison" and "Seizure" status from one target.
15
x2
Cures any ailment except "Zombie."
26
x2
Adds "poison" status to one or more targets for the remainder of the battle and and poison-elemental damage at time of casting.
45
x2
Heavy non-elemental damage. Ignores target's defense.
1
x2
Takes MP from target, applies it to caster.


Tritoch
image: Tritoch
Level Bonus
Location
Mag.Pwr. +2
Mountains beyond Narshe, WoR.
Summon MP Cost
Summoned Attack
Description
68
Tri-Dazer
Fire-, Ice-, and Lightning-elemental attack on all enemies.
Etymology
"Tri" represents the three attacks of Tri-dazer.
Spell List
MP Cost
Learn Rate
Description
53
x1
Six times the power of "Bolt," with same effect.
51
x1
Six times as powerful as "Fire," with same effect.
52
x1
Six times as powerful as "Ice," with same effect.


Unicorn
image: Unicorn
Level Bonus
Location
None
Magitek Research Facility Lab, WoB.
Summon MP Cost
Summoned Attack
Description
30
Heal Horn
Casts "Remedy" on all allies.
Etymology
A mythological symbol of purity, the Unicorn is a magical horse with a purifying horn atop its head.
Spell List
MP Cost
Learn Rate
Description
25
x4
Restores HP.
15
x3
Cures any ailment except "Zombie."
25
x2
Removes effects of spells from a target.
12
x1
Increases target's physical defense.
15
x1
Increase's target's magic defense.


Zoneseek
image: Zoneseek
Level Bonus
Location
Mag.Pwr. +2
Purchase at auction in Jidoor.
Summon MP Cost
Summoned Attack
Description
30
Wall
Casts "Shell" on all allies.
Etymology
Assumed to be a reference to an alternate dimension.
Spell List
MP Cost
Learn Rate
Description
12
x20
Takes away target's MP.
1
x15
Takes MP from target, applies it to caster.
15
x5
Increase's target's magic defense.


Caves of Narshe: Final Fantasy VI
Version 6
©1997–2024 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.