CoN 25th Anniversary: 1997-2022
Final Fantasy IFinal Fantasy IVFinal Fantasy VFinal Fantasy VIFinal Fantasy VIIFinal Fantasy IXFinal Fantasy TacticsChrono Trigger
 
 

Final Fantasy VI Espers

The Esper system is yet another unique facet to Final Fantasy VI (though it bears similarities to the Junction system of VIII), and it's one that is either loved or reviled by FF gamers. At the time of the original release, the Esper system caused great buzz because of it's novelty - however, many gamers today find that it makes the game too easy, by providing stat bonuses and permanent learning of magic (as opposed to Final Fantasy VII, where the magic came and went depending on the Materia equipped). Regardless of your stance, find all the esper information you need here. Except where to find Testper.

Lakshmi
image: Lakshmi
Level Bonus
Location
Stamina +2
After defeating Chadarnook, WoR.
Summon MP Cost
Summoned Attack
Description
74
Alluring Embrace
Restores HP to all allies.
Etymology
A small, young stellar object or a young actress.
Spell List
MP Cost
Learn Rate
Description
5
x25
Restores HP.
10
x20
Gradually restores HP.
15
x20
Cures any ailment except "Zombie."
25
x16
Restores HP.
40
x1
Restores HP.


Leviathan
image: Leviathan
Level Bonus
Location
Stamina +2
Ferry between Nikeah and South Figaro
Summon MP Cost
Summoned Attack
Description
70
waterTidal Wave
Deluges enemies with a giant wave.
Etymology
The name Leviathan is of Hebrew origin. The terrible sea monster had a penchant for sinking ships.
Spell List
MP Cost
Learn Rate
Description
60
x2


Maduin
image: Maduin
Level Bonus
Location
Mag.Pwr. +1
Magitek Research Facilty Lab, WoB.
Summon MP Cost
Summoned Attack
Description
44
Chaos Wave
Unleashes a tide of anger on enemies.
Etymology
From Irish mythology, spelled "Mael Duin."
Spell List
MP Cost
Learn Rate
Description
22
x3
Three times as powerful as "Bolt," with same effect.
20
x3
Three times as powerful as "Fire," with same effect.
21
x3
Three times as powerful as "Ice," with same effects.


Midgardsormr
image: Midgardsormr
Level Bonus
Location
HP +30%
Umaro's Cave, WoR.
Summon MP Cost
Summoned Attack
Description
40
earthAbyssal Maw
Crushes enemies with seismic waves.
Etymology
Derived from "terra," which is Latin for "earth." In the Japanese game, called "Midgard's Serpent," a child of Loki in Norse mythology who was destined to consume the earth at Ragnarok.
Spell List
MP Cost
Learn Rate
Description
50
x3
Earth-elemental attack hits all onscreen allies and enemies that are not currently in the air. Ignores targets' defense, can not hit floating enemies.
48
x1
Removes 75% of one or more targets' current HP. Can not hit targets immune to instant death.
75
x1
Takes 93.75% of HP of all onscreen enemies and allies.


Odin
image: Odin
Level Bonus
Location
Speed +1
Ancient Castle, WoR.
Summon MP Cost
Summoned Attack
Description
70
Zantetsuken
Cleaves all enemies in two.
Etymology
The Norse god of war, storms, wisdom, and honor.
Spell List
MP Cost
Learn Rate
Description
62
x1
Heavy typeless damage done to all enemies. Ignores targets' defense.


Phantom
image: Phantom
Level Bonus
Location
MP +10%
Magitek Research Facility Lab, WoB.
Summon MP Cost
Summoned Attack
Description
38
Ghostly Veil
Turns all allies invisible.
Etymology
A ghost or spirit, usually one with evil intentions.
Spell List
MP Cost
Learn Rate
Description
33
x5
Attempts to take 50% of the target's HP. Can not hit targets immune to instant death.
16
x3
Makes a character attack out of control.
18
x3
Makes target invisible by adding "Clear" status.


Phoenix
image: Phoenix
Level Bonus
Location
None
Phoenix Cave (In the Star-Shaped Mountains), WoR.
Summon MP Cost
Summoned Attack
Description
110
Flames of Rebirth
Revives all KO'd allies, restoring 25% of their max HP.
Etymology
In Arabian mythology, the Phoenix was a bird who would live for 500 years, burn itself, and then be reborn from its own ashes.
Spell List
MP Cost
Learn Rate
Description
30
x10
Revives a dead party member. (12.5% HP)
51
x3
Six times as powerful as "Fire," with same effect.
40
x2
Restores HP.
60
x2
Revives a dead party member. (100% HP)
50
x1
One time auto-revive. (12.5% HP)


Caves of Narshe: Final Fantasy VI
Version 6
©1997–2024 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.